Pessoas, vou pedir para vocês postarem aqui as fichas!
Anjos da Terra!
- Tom Sawyer
Mutante - Mensagens : 595
Reputação : 10
- Mensagem nº2
Re: Anjos da Terra!
@Christiano Keller, @Dycleal, @gaijin386, @Kasumi, @Luiz Eduardo, @Lonely-Shadow, @Katerine Le Blanc
Postem nesse tópico a ficha de voces! Não precisa estar 100% pronta pra postar!
Postem nesse tópico a ficha de voces! Não precisa estar 100% pronta pra postar!
- gaijin386
Antediluviano - Mensagens : 3737
Reputação : 16
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- Mensagem nº3
Re: Anjos da Terra!
arquivo no mythweaver pra trabalhar --- https://www.myth-weavers.com/sheet.html#id=1803947
Arkhanov
Mystic lv 6
Modificadores de Raça +2 em Sabedoria
Modificador de Tema +1 em Força (Mercenário)
Resolve -> 9
SP -> 48
HP -> 40
At 1st level, you gain the number of Hit Points listed in your
race entry + the number of Hit Points listed in your class's
description,
Força 16
Destreza 12
Constituição 14
Inteligência 13
Sabedoria 18
Carisma 10
Skills 7 per lv (42 pontos)
Ranks Trained A.Mod Misc Total
Athletics* 6 +3 +1 +10
Mysticism** 6 +3 +4 +2 +15
Medicine** 6 +3 +1 +2 +10
Perception 6 +3 +4 +13
Survival 6 +3 +4 +13
Sense Motive 6 +3 +4 +13
Life Science 6 +3 +1 +10
*Merc Theme
**Connection (Healer)
Class Features
Connection: Healer
Connection Power 1º Healing Channel (Su): You can heal yourself and your allies. You can spend 1 Resolve Point to channel this energy. Healing yourself with channeled energy is a move action. healing an ally you touch is a standard action. and healing all allies within 30 feet is a full action. This energy restores 2d8 Hit Points and increases by 2d8 at 3rd level and every 3 levels thereafter. (3d8)
Connection Spell 1º - 1st-lesser remove condition
Healing touch: Once per day, you can spend 10 minutes to magically heal an
ally up to 5 Hit Points per mystic level
Channel Skill +2 (Medicine and Mysticism) (Healer Connection)
MindIink: You can form a mental link with creatures you touch, communicating information rapidly through it. You can use
mindlink at will as a spell-like ability, though only once per day on any given individual.
Connection Power 3º Lifelink (Su): At the start of each turn, you can choose an ally within
30 feet who has taken Hit Point damage and transfer her wounds to yourself. dealing an amount of damage up to your
mystic levelt o your Hit Points (bypassing any Stamina Points you may have) and healing the ally's Hit Points an equal
amount. This doesn' t require any action on your part. You can't prevent or reduce the damage you take from lifelink.
Connection Spell 2º - 2nd Remove condition
Weapon especialization
Connection Power 6º Healer's Bond (Su): As a standard action, you can form a bond wit h up to three
allies, allowing you to constantly sense their condition as per the status spell. This bond lasts until dispelled or until
you create a new healer's bond, which immediately ends the previous one. At 11th level, when you gain the telepathic
bond class feature, you also gain the effects of status on all creatures linked by your telepathic bond.
THEME KNOWLEDGE (1ST)
You are knowledgeable about the military,from rival mercenary groups to standard military procedures to planetary armed forces. and you can draw upon this fount of information
to aid your adventurous pursuits. Reduce the DC of Culture checks and Profession (mercenary) checks to recall knowledge about hierarchies, practices,
personnel, and so on in the military by 5. Athletics is a class skill for you. though if it is a class skill from the class you take at 1st level, you
instead gain a + 1 bonus to Afhletics checks. In addition. you gain an ability adjustment of +1 to Strength at character creation.
GRUNT (6TH)
You're used to long marches while carrying heavy equipment and can hoist most machinery with ease. Treat
your Strength as 1 higher for the purpose of determining your bulk limit (seep age1 67).
Spells Known (DC 10 + the spell's level + your Wisdom modifier)
0 -- 6 DC 14 Detect Magic, Fatigue, Telekinetic Projectil, Detect Affliction, Grave Words, Stabilize
1 -- 5 DC 15 Mystic Cure, Charm Person, Mind Thrust, Life Bubble, Reflecting Armor
2 -- 4 DC 16 Shield Other, Zone of Truth, Lesser Restoration, Hurl Force disk
Spells Per Day
1 -- 4
2 -- 3
Healer Connection Spell List
1st-6th mystic cure; replaced by 1st-lesser remove condition
2nd- remove condition
3rd- remove affliction
4th- restorotion,
5th- greater remove condition
Feats 4
Advanced Melee Weapon
Heavy Armor Proficiency
Harm Undead
Extra Resolve
Arkhanov
Mystic lv 6
Modificadores de Raça +2 em Sabedoria
Modificador de Tema +1 em Força (Mercenário)
Resolve -> 9
SP -> 48
HP -> 40
At 1st level, you gain the number of Hit Points listed in your
race entry + the number of Hit Points listed in your class's
description,
Força 16
Destreza 12
Constituição 14
Inteligência 13
Sabedoria 18
Carisma 10
Skills 7 per lv (42 pontos)
Ranks Trained A.Mod Misc Total
Athletics* 6 +3 +1 +10
Mysticism** 6 +3 +4 +2 +15
Medicine** 6 +3 +1 +2 +10
Perception 6 +3 +4 +13
Survival 6 +3 +4 +13
Sense Motive 6 +3 +4 +13
Life Science 6 +3 +1 +10
*Merc Theme
**Connection (Healer)
Class Features
Connection: Healer
Connection Power 1º Healing Channel (Su): You can heal yourself and your allies. You can spend 1 Resolve Point to channel this energy. Healing yourself with channeled energy is a move action. healing an ally you touch is a standard action. and healing all allies within 30 feet is a full action. This energy restores 2d8 Hit Points and increases by 2d8 at 3rd level and every 3 levels thereafter. (3d8)
Connection Spell 1º - 1st-lesser remove condition
Healing touch: Once per day, you can spend 10 minutes to magically heal an
ally up to 5 Hit Points per mystic level
Channel Skill +2 (Medicine and Mysticism) (Healer Connection)
MindIink: You can form a mental link with creatures you touch, communicating information rapidly through it. You can use
mindlink at will as a spell-like ability, though only once per day on any given individual.
Connection Power 3º Lifelink (Su): At the start of each turn, you can choose an ally within
30 feet who has taken Hit Point damage and transfer her wounds to yourself. dealing an amount of damage up to your
mystic levelt o your Hit Points (bypassing any Stamina Points you may have) and healing the ally's Hit Points an equal
amount. This doesn' t require any action on your part. You can't prevent or reduce the damage you take from lifelink.
Connection Spell 2º - 2nd Remove condition
Weapon especialization
Connection Power 6º Healer's Bond (Su): As a standard action, you can form a bond wit h up to three
allies, allowing you to constantly sense their condition as per the status spell. This bond lasts until dispelled or until
you create a new healer's bond, which immediately ends the previous one. At 11th level, when you gain the telepathic
bond class feature, you also gain the effects of status on all creatures linked by your telepathic bond.
THEME KNOWLEDGE (1ST)
You are knowledgeable about the military,from rival mercenary groups to standard military procedures to planetary armed forces. and you can draw upon this fount of information
to aid your adventurous pursuits. Reduce the DC of Culture checks and Profession (mercenary) checks to recall knowledge about hierarchies, practices,
personnel, and so on in the military by 5. Athletics is a class skill for you. though if it is a class skill from the class you take at 1st level, you
instead gain a + 1 bonus to Afhletics checks. In addition. you gain an ability adjustment of +1 to Strength at character creation.
GRUNT (6TH)
You're used to long marches while carrying heavy equipment and can hoist most machinery with ease. Treat
your Strength as 1 higher for the purpose of determining your bulk limit (seep age1 67).
Spells Known (DC 10 + the spell's level + your Wisdom modifier)
0 -- 6 DC 14 Detect Magic, Fatigue, Telekinetic Projectil, Detect Affliction, Grave Words, Stabilize
1 -- 5 DC 15 Mystic Cure, Charm Person, Mind Thrust, Life Bubble, Reflecting Armor
2 -- 4 DC 16 Shield Other, Zone of Truth, Lesser Restoration, Hurl Force disk
Spells Per Day
1 -- 4
2 -- 3
Healer Connection Spell List
1st-6th mystic cure; replaced by 1st-lesser remove condition
2nd- remove condition
3rd- remove affliction
4th- restorotion,
5th- greater remove condition
Feats 4
Advanced Melee Weapon
Heavy Armor Proficiency
Harm Undead
Extra Resolve
- Katerine Le Blanc
Garou de Posto Cinco - Mensagens : 2006
Reputação : 22
Conquistas :- https://i.servimg.com/u/f11/17/02/65/26/311.png
- https://i.servimg.com/u/f11/17/02/65/26/1011.png
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- Mensagem nº4
Re: Anjos da Terra!
Eu postei a minha já kkk
- Katerine Le Blanc
Garou de Posto Cinco - Mensagens : 2006
Reputação : 22
Conquistas :- https://i.servimg.com/u/f11/17/02/65/26/311.png
- https://i.servimg.com/u/f11/17/02/65/26/1011.png
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- Mensagem nº5
Re: Anjos da Terra!
https://www.myth-weavers.com/sheet.html#id=1804659
- Dycleal
Mefistófeles, Lorde do Oitavo - Mensagens : 10510
Reputação : 224
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- Mensagem nº6
Re: Anjos da Terra!
https://www.myth-weavers.com/sheet.html#id=1803857
- Christiano Keller
Sacerdote de Cthulhu - Mensagens : 2893
Reputação : 140
Conquistas :- https://i.servimg.com/u/f11/17/02/65/26/2111.png
- Mensagem nº7
Re: Anjos da Terra!
Espero que esteja tudo certo.
https://www.myth-weavers.com/sheet.html#id=1804712
https://www.myth-weavers.com/sheet.html#id=1804712
- Tom Sawyer
Mutante - Mensagens : 595
Reputação : 10
- Mensagem nº8
Re: Anjos da Terra!
https://www.myth-weavers.com/sheet.html#id=1803804
Ficha do Mike!
Ficha do Mike!
- Dycleal
Mefistófeles, Lorde do Oitavo - Mensagens : 10510
Reputação : 224
Conquistas :- https://i.servimg.com/u/f11/17/02/65/26/311.png
- https://i.servimg.com/u/f11/17/02/65/26/1112.png
- https://i.servimg.com/u/f11/17/02/65/26/1011.png
- https://i.servimg.com/u/f11/17/02/65/26/811.png
- https://i.servimg.com/u/f11/17/02/65/26/212.png
- https://i.servimg.com/u/f11/17/02/65/26/1811.png
- https://i.servimg.com/u/f11/17/02/65/26/1413.png
- https://i.servimg.com/u/f11/17/02/65/26/1611.png
- https://i.servimg.com/u/f11/17/02/65/26/712.png
- https://i.servimg.com/u/f11/17/02/65/26/612.png
- https://i.servimg.com/u/f89/19/67/13/04/medalh14.png
- Mensagem nº9
Re: Anjos da Terra!
Legal pra caramba kkkkkkkk
- Katerine Le Blanc
Garou de Posto Cinco - Mensagens : 2006
Reputação : 22
Conquistas :- https://i.servimg.com/u/f11/17/02/65/26/311.png
- https://i.servimg.com/u/f11/17/02/65/26/1011.png
- https://i.servimg.com/u/f11/17/02/65/26/712.png
- https://i.servimg.com/u/f11/17/02/65/26/410.png
- https://i.servimg.com/u/f11/17/02/65/26/1511.png
- Mensagem nº10
Re: Anjos da Terra!
Minha char é uma espécie de humano mas de outro planeta kkkk
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